What Earns EXP

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Every rate below is read live from the track registry — this table cannot drift from the game because it is the same data the game runs on.

TrackCompleted actEXP
Productionshift completed12
Productionnpc shift completed8
Productionmaintenance performed6
Tradetrade executed10
Managementcontract settled25
Financeloan repaid20
Informationsurvey published15

Three rules behind the table

  • EXP is for COMPLETION, not for starting. A worked shift, not a hire; an executed deal, not a posted order; a REPAID loan, not a taken one.
  • A real counterparty is required. Shifts for your own company and self-dealing rings earn zero — the system sees them and refuses, visibly.
  • EXP does not depend on the amount. A tiny deal and a huge one teach the same; the level measures deeds, not capital — wealth does not level faster.

Quality speeds it up

contract on time×1.15
contract early×1.3
loan on time×1.15

Quality multipliers are machine-checkable act properties, and their product is capped — good work accelerates, it never replaces doing the work.

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