The system grows by data: a new source of EXP is a registry row, never a rework.
- Logistics — returns as a track together with the delivery mechanic: its emitter, its rate, its own emission line.
- New EXP sources — candidates on the desk: reserve upkeep, insurance acts, tenancy. Each arrives as a registry row after passing the emitter checklist.
- Focus and specialisation — a couple of active specialisations at full rate, switchable with a cooldown and without losing EXP; narrow mastery trees after the Career segment.
- Bridges to the game-side Skills — a separate future decision.

